STAYING HUMAN.
On the surface, it's a story about corruption, collapse, and the machinery grinding beneath our feet, but that’s only the backdrop. The real narrative is about finding the light that refuses to die out. The small, bright, fleeting moments that cut through all the noise.
It became an immersive world of art, lore, and installations designed to reveal the quiet sparks still hiding in a desaturated landscape. A place where resilience feels tactile, joy feels earned, and the line between fiction and reality blurs.
Responsibilities: Art direction, worldbuilding, and narrative development for the Cell Ops universe. Visual identity creation including 3D rendering, concept design, style guides, branding systems, and assets creation. Mixed-media installation design, RFID tech and execution. Experimental video direction and environmental storytelling.
Cell Ops unfolds in the aftermath of decades of over-farming and industrial collapse. The planet’s foundation has finally given way, and the Earth has begun to bleed: a dense black fluid known as 1NK.
No one agrees on what it is. Some see contamination, others think it’s the planet trying to heal. Corporations seal off the leak zones to harvest the fluid, while a quiet network of rogue scientists called Cell Ops works to understand it.
For corporations, it’s a new resource to exploit. For those who’ve seen it devour cities and shift the land, it’s the Earth changing its chemistry to survive.
[ PROJECT 1NK ]
Cell Ops Animated Series.
The 20 page blueprint for the Cell Ops world.
Above: LORE concepts and ideas for characters within a Cell Ops Tv Series. Characters in collaboration with Rizky Arya.
Below: "Cell Ops Relay" Installation work to bring elements of the world into real life.
Above: Contact Points
Small physical anchors where the world bends.
Small physical anchors where the world bends.
Below: "You Can Rest Here" video.
"YOU CAN REST HERE."
This was an experimental video to explore deeper into mental fortification against hopelessness. Cell isn't just about making "cool things" it is very much about exploration.
Director: Corbin Mohr
Cinematographer: Skylar Healy
Art Direction: Corbin Mohr
Gaffer: Advanced Multi Media
Grip: Advanced Multi Media
PA: Ethan Garcia
BTS: Nicholas Kurtz
Below: Cell Operations logo creation and branding exercise.